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Sifteo cubes : ウィキペディア英語版 | Sifteo cubes
The original Sifteo cubes are an interactive gaming platform developed by Sifteo, Inc.〔(www.sifteo.com )〕 These motion-aware 1.5-inch blocks with full-color clickable screens interact with users and each other when they are shaken, tilted, rotated and placed adjacent to one another. They are designed for use by players ages six and up.〔(Sifteo.com Frequently Asked Questions ). Retrieved February 8, 2012.〕 On August 30, 2012, Sifteo announced the second generation of their product, Sifteo Cubes Interactive Game System, which improves upon various perceived deficiencies of the original Sifteo cubes. 〔(Sifteo Announces the Next-Generation of Sifteo Cubes, The Award-Winning Interactive Game System ) Retrieved December 9, 2012.〕 == History == The original Sifteo cubes evolved from Siftables, a working prototype technology developed by David Merrill and Jeevan Kalanithi at the MIT Media Lab.〔McCracken, Harry. ('Sifteo's Cubes: Blocks with Brains' ) ('TIME' ). August 18, 2011. Retrieved February 8, 2012.〕 The Siftables prototype was previewed at the TED Conference in February 2009.〔Merrill, David. (''David Merrill Demos Siftables'' ) TED conference, February 2009. Retrieved February 8, 2012.〕 After leaving the Media Lab, Merrill and Kalanithi founded Sifteo, Inc. to manufacture and market the original Sifteo cubes. Sifteo, Inc. debuted Sifteo cubes at the 2011 Consumer Electronics Show in Las Vegas, at which the original Sifteo cubes were named an International CES Innovations 2011 Design and Engineering Awards Honoree.〔(CES 2011 Innovations Honorees: Electronic Gaming Hardware ).〕 The company began distribution of the original Sifteo cubes in September 2011.〔http://blog.sifteo.com/2011/09/sifteo-cubes-are-now-shipping/〕 The product's successor, Sifteo Cubes Interactive Game System, was announced on August 30, 2012 and began shipping on November 23, 2012.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Sifteo cubes」の詳細全文を読む
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